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Prototype

Prototype
concept art- millitary hold down

Digital Paint

Digital Paint
Barbie Swan Lake

Friday, October 17, 2008

An Artistic Guide to Conceptual Design Pt.3

Thumbnail to Quick Sketch: Warm up your mind by loosening your hand. Your hand is a tool and an extension of your mind. Use a blue pencil and start sculpting the paper lightly with large hand motions. Do it quickly and think of the continuous line flow as being feminine verse being a masculine line or masculine verse feminine.

A feminine line is a curve
A masculine line is with an angle

A quick sketch is planting a creative seed style and for story ideas to come. This stage is really the fun stuff. This is where your mind explores all kinds of possibilities no matter how abstract.

Composition: Use a line of motion to construct your thoughts to story. You are the host of your world and must guide your guest through your ideas with a pleasing look.

Do a black and white over your sketch because color tone also defines an illustrations composition at its base form.

Think: object, size and relationship

Prospective: Take on a different perspective, trash your rulers. Numerous prospective points will only anchor your creative thought. Be committed to your idea not your vanishing points.
Think of the paper as a 3 dimensional space and not flat. This 3 dimensional plane is your stage and should have a movable horizon line until you know your environment is telling the whole story. I like to tell a story by drawing out long pans with a 360 perspective that tells a narrative story right to left or left to right.



Clean Line: Commit to your thoughts and the lines will commit to your ideas. A clean line represents commitment and authority. This shows you are in control of your world and not afraid to share it.

Color Comps: Art is emotion; color to ideas is like strings to a violin. (refer to my previous post for explanation) Both will bring out emotion to your audience when composed in the right prologue. A color comp is quick and NOT a full illustration with effects or heavy contrast etc. Use a marker or digital paint, even a crayon is an artist tool which can show your audience the path your planing to go down. These quick comps will also give a first glimpse of mood and bring you closer to a defined style.



Tuesday, October 14, 2008

An Artistic Guide to Conceptual Design Pt.2

What is the first step?
Concept design is 100% creative thought and 100% executing that thought. This means you are working twice as hard and as a result you should be mentally exhausted by the end of the day. However, your mind will still stay active even when your body is resting. When you're in a creative zone for a long period of time you start experiencing “Creative Dreams” when you sleep. When I'm asleep I can play the piano and compose music on string instruments though when I'm awake I can't read a single music note. Why? The mind is complicated but it does appear that whether your awake or asleep if you put your mind to something you can achieve anything. The trick is how to remember your dream talents when your awake and apply them to your daily artistic skills. A concept artist has the ability to do so if they put their mind to it. I play the violin not by reading music but through hearing the sound of the strings very much on how I draw a line to compose an illustration. Music when accompanied by a film and theater brings out emotion on the viewer. As a concept artist music is the foundation to my art before it even gets to far into pre-production.

Research Know Your World: Your environment is a secondary character. Know your world as you know yourself and be the expert of your ideas.

Here are a few key points: library, taking digital photos, textures, research, be familiar with your surroundings, knowing basic physics & engineering

A character is a product of their environment as an environment is a product of it’s characters. Every place is different in so many ways. The more you research and familiar with your world the more convincing your concepts will be. After all you are telling a story.

Story Teller: Don’t look for the best idea look for the right idea to tell a compelling story.


Your images will then bring forth the best idea through your story telling. Even though you only show a window of your ideas on paper. You should know the whole story and so draw it! Ether on paper or in your mind you should have the answers for past, present and future details of the world you conceptualize. When asked you should be able to describe and draw on demand the whole world as you know it.

Sunday, October 12, 2008

An Artistic Guide to Concept Design Pt.1

The Mind Behind Your Eye is an artistic guide to concept design shown through my extensive period of work as a professional concept artist with in the entertainment industry. The follow blogs explains my approach, method and theory of what being a concept artist means.


Who is a Concept Artist?
A person who specializes in creating original visual ideas, typically for movies, video games and theme parks. Not every artist is a concept artist. The difference is you are intellectual property. It takes many years to establish credibility as an artist with a vision. Every time you’re at bat you must hit a home run to continue being thought as a visionary. Everyone has one great idea but a concept artist must be an open faucet with many ideas. Visual story telling is an important part of your profession.

After all concept artist are also:
  • Visionary
  • Artistic author
  • Shepard of a project
  • The go to guy for all artistic guidance
  • Art direction
  • The mind behind ideas
  • Industrial designer
  • Engineer

Train your mind: I often listen to classical music while exploring new ideas for style, mood and emotion. Emotion? Yes, your concept art must tell a story and project an emotion to the viewer as part of show casing your vision to others. Why classical music? In a sixty piece orchestra every musical note will represent a line with in your illustration giving your art work a new dimension that has meaning and a foundation for bring out emotion. Part of being a concept artist is identifying the who, what, when and where and training your mind will assist in your journey of exploration of new ideas.

personal art

personal art
2D digital paint

personal art

personal art
2D digital paint

personal art

personal art
Animated Projects

BLAZE and the Monster Machines
Leap Frog
The Family Guy
Simpson’s
Electric Piper
Mulan Two
Barbie
My Little Pony
Hotwheels
The Lone Ranger
Camp Chaos

Special Projects

HALO: Franchise visual exploration, Microsoft Studios
FABLE: Franchise visual exploration, Microsoft Studios
Star Wars KINECT: Early visual development, MS
Disney On-Line Studios: "unannouced project"
Universal Theme Park, Osaka, Japan
Museum of Austria, Special Exhibit
World of Life Theme Park, Wacky World Studios
The Executioner, Independent Film Project
Children Book, Footprints of Dinoville
Echo Rangers, Snap TV